Commander Masters

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[1] Explorer's Scope

CMM#380#N
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.Equip (: Attach to target creature you control. Equip only as a sorcery.)

[common] common

Commander Masters

7 Kč
Poslední kus skladem!

[2][U] Sparkshaper Visionary

CMM#758#N
At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)

[rare] rare

Commander Masters

7 Kč
Vyprodáno

[1][U] Fog Bank

CMM#848#N
Defender (This creature can't attack.)FlyingPrevent all combat damage that would be dealt to and dealt by this creature.

[uncommon] uncommon

Commander Masters

7 Kč
Vyprodáno

[3][U] Inga Rune-Eyes

CMM#100#N
When Inga Rune-Eyes enters, scry 3.When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.

[uncommon] uncommon

Commander Masters

7 Kč
Vyprodáno

[3][U] Inga Rune-Eyes - Foil

CMM#100#F
When Inga Rune-Eyes enters, scry 3.When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.

[uncommon] uncommon

Commander Masters

7 Kč
Vyprodáno

[3][W] Loyal Unicorn

CMM#40#N
VigilanceLieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

[uncommon] uncommon

Commander Masters

7 Kč
Poslední kus skladem!

[1][R] Abrade

CMM#203#N
Choose one —• Abrade deals 3 damage to target creature.• Destroy target artifact.

[common] common

Commander Masters

7 Kč
2 skladem

[1][R] Abrade - Foil

CMM#203#F
Choose one —• Abrade deals 3 damage to target creature.• Destroy target artifact.

[common] common

Commander Masters

7 Kč
Vyprodáno

[2][R] Dwarven Hammer

CMM#219#N
When Dwarven Hammer enters, you may pay . If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.Equipped creature gets +3/+0 and has trample.Equip

[common] common

Commander Masters

7 Kč
3 skladem

[2][R] Dwarven Hammer - Foil

CMM#219#F
When Dwarven Hammer enters, you may pay . If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.Equipped creature gets +3/+0 and has trample.Equip

[common] common

Commander Masters

7 Kč
Vyprodáno
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