When Dwarven Hammer enters, you may pay . If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.Equipped creature gets +3/+0 and has trample.Equip
When Dwarven Hammer enters, you may pay . If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.Equipped creature gets +3/+0 and has trample.Equip
Equipped creature gets +4/+0 and has trample.Equip Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Equipped creature gets +4/+0 and has trample.Equip Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
When Brinelin, the Moon Kraken enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.Partner (You can have two commanders if both have partner.)
When Brinelin, the Moon Kraken enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.Partner (You can have two commanders if both have partner.)
Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.