This spell costs less to cast, where X is the greatest power among creatures you control.: Add . You gain 2 life.Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast.FlyingWhenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)Whenever a Human deals damage to you, destroy it.Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control...
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Whenever an opponent draws a card, that player may pay . If the player doesn't, you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever an opponent draws a card, that player may pay . If the player doesn't, you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
The "legend rule" doesn't apply to Slivers you control.Each Sliver creature card in your graveyard has encore , where X is its mana value.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only...