Flying, first strikeIf a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Choose three. You may choose the same mode more than once.• Fiery Confluence deals 1 damage to each creature.• Fiery Confluence deals 2 damage to each opponent.• Destroy target artifact.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)You may play an additional land on each of your turns.Wayward Swordtooth can't attack or block unless you have the city's blessing.
Whenever another creature you control dies, you get an experience counter.At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Choose one —• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.• Put up to two creature cards from your hand onto the battlefield.Entwine (Choose both if you pay the entwine cost.)
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)