FlashYou may cast colorless spells as though they had flash.Whenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference.MenaceDiscard a card with mana value X: Counter target spell with mana value X.
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power., : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Players can't activate planeswalkers' loyalty abilities.At the beginning of your draw step, draw an additional card.Spells you cast cost less to cast.Creatures you control get +1/+1.
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Whenever another creature you control dies, you get an experience counter.At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Deathtouch, hasteWhen Queen Marchesa enters, you become the monarch.At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
LifelinkWhenever you sacrifice an enchantment, draw a card.Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
Imprint — When Extraplanar Lens enters, you may exile target land you control.Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
FlyingAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
MenaceOther enchantment creatures you control have menace.Whenever Anikthea enters or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.