Whenever an Equipment you control enters, you may draw a card.Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
Vigilance, reach, trampleWhen Zacama, Primal Calamity enters, if you cast it, untap all lands you control.: Zacama deals 3 damage to target creature.: Destroy target artifact or enchantment.: You gain 3 life.
Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Sliver creatures you control have "When this creature enters, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
FlyingWhenever a nontoken creature an opponent controls enters, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
Prevent all combat damage that would be dealt to attacking artifact creatures you control.Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.
Gatewatch Beacon enters with three loyalty counters on it.: Add .Whenever a planeswalker you control enters, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker.
Vigilance, : Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)