Commander Masters
[W][U][B][R][G] Sliver Gravemother - Foil
CMM#782#E
The "legend rule" doesn't apply to Slivers you control.Each Sliver creature card in your graveyard has encore , where X is its mana value.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only...
[mythic] mythic
Commander Masters
[3][G] Goreclaw, Terror of Qal Sisma
CMM#293#N
Creature spells you cast with power 4 or greater cost less to cast.Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
[uncommon] uncommon
Commander Masters
[3][U][U] Stitcher Geralf - Foil
CMM#496#E
, : Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
[rare] rare
Commander Masters
[1][R][W] Akiri, Fearless Voyager - Foil
CMM#335#F
Whenever you attack a player with one or more equipped creatures, draw a card.: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
[uncommon] uncommon
Commander Masters
[2][U][U][U] Azami, Lady of Scrolls - Foil
CMM#74#F
Tap an untapped Wizard you control: Draw a card.
[rare] rare
Commander Masters
[3][U] Padeem, Consul of Innovation
CMM#109#N
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.
[uncommon] uncommon
Commander Masters
[3][B] Vindictive Lich
CMM#196#N
When Vindictive Lich dies, choose one or more. Each mode must target a different player.• Target opponent sacrifices a creature of their choice.• Target opponent discards two cards.• Target opponent loses 5 life.
[rare] rare
Commander Masters
[1][W][U] Wall of Denial
CMM#939#N
Defender, flyingShroud (This creature can't be the target of spells or abilities.)
[uncommon] uncommon
Commander Masters
[2][W][W] Balan, Wandering Knight
CMM#16#N
First strikeBalan, Wandering Knight has double strike as long as two or more Equipment are attached to it.: Attach all Equipment you control to Balan.
[rare] rare
Commander Masters