Commander ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Creatures can't attack planeswalkers you control unless their controller pays for each creature they control that's attacking a planeswalker you control., Exile Onakke Oathkeeper from your graveyard: Return target planeswalker card from your graveyard to the battlefield.
Imprint — When Extraplanar Lens enters, you may exile target land you control.Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Changeling (This card is every creature type.)As Morophon, the Boundless enters, choose a creature type.Spells of the chosen type you cast cost less to cast. This effect reduces only the amount of colored mana you pay.Other creatures you control of the chosen type get +1/+1.
Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference.MenaceDiscard a card with mana value X: Counter target spell with mana value X.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)You may play an additional land on each of your turns.Wayward Swordtooth can't attack or block unless you have the city's blessing.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost.)Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)At the beginning of each of your postcombat main phases, add for each 1 life your opponents have lost this turn.
Constellation — Whenever an enchantment you control enters, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.
Imprint — When Extraplanar Lens enters, you may exile target land you control.Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference.MenaceDiscard a card with mana value X: Counter target spell with mana value X.
Imprint — When Extraplanar Lens enters, you may exile target land you control.Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
You may exile two blue cards from your hand rather than pay this spell's mana cost.Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
Imprint — When Extraplanar Lens enters, you may exile target land you control.Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
At the beginning of your end step, Chandra, Legacy of Fire deals X damage to each opponent, where X is the number of planeswalkers you control.+1: Add for each planeswalker you control.0: Remove a loyalty counter from each of any number of permanents you control. Exile that many cards from the top of your library. You may play them this turn.
Constellation — Whenever Boon of the Spirit Realm or another enchantment you control enters, put a blessing counter on Boon of the Spirit Realm.Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm.
Deathtouch, hasteWhen Queen Marchesa enters, you become the monarch.At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.