Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)Equipped creature gets +1/+1.Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.Equip
Flying, trampleWhen Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +4/+0 and has trample.Equip Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.: Create a 1/1 green Saproling creature token.
Flash (You may cast this spell any time you could cast an instant.)FlyingSpells you cast with mana value 5 or greater cost less to cast and can't be countered.