Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.TrampleRemove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.FlyingRemove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.
This spell can't be countered.Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.): Regenerate target Samurai.
Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays .
Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature of their choice.
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku., , Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.
You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to...
Create two 1/1 green Snake creature tokens.Whenever a nontoken Snake you control enters, you may return Sosuke's Summons from your graveyard to your hand.
FlyingWhenever Kami of the Honored Dead is dealt damage, you gain that much life.Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
, Sacrifice Pus Kami: Destroy target nonblack creature.Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
Rat offering (You may cast this spell any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku., Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.
Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.