FlyingSphinx spells you cast cost less to cast.Whenever Unesh, Criosphinx Sovereign or another Sphinx you control enters, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
FlyingWhenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.: Draw a card, then discard a card.When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)At the beginning of each of your postcombat main phases, add for each 1 life your opponents have lost this turn.
+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.−3: Destroy target creature. Draw a card.−11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
Enchant playerCreatures enchanted player controls lose all abilities and have base power and toughness 1/1.Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.+1: Each opponent exiles two cards from their hand.−4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.−12:...
FlyingWhenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.: Draw a card, then discard a card.When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)At the beginning of each of your postcombat main phases, add for each 1 life your opponents have lost this turn.
FlyingSphinx spells you cast cost less to cast.Whenever Unesh, Criosphinx Sovereign or another Sphinx you control enters, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
ReachWhenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
Enchant playerCreatures enchanted player controls lose all abilities and have base power and toughness 1/1.Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.