Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.)Draw a card.
Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap.Cycling (, Discard this card: Draw a card.)
Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap.Cycling (, Discard this card: Draw a card.)
Target creature gets +3/+3 and gains flying until end of turn.Whenever a Zombie you control enters, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.
Target creature gets +3/+3 and gains flying until end of turn.Whenever a Zombie you control enters, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.
When Vizier of the Anointed enters, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle.Whenever you activate an eternalize or embalm ability, draw a card.
When Vizier of the Anointed enters, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle.Whenever you activate an eternalize or embalm ability, draw a card.
: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)