+1: Up to one target creature gains double strike until end of turn.−2: Samut, the Tested deals 2 damage divided as you choose among one or two targets.−7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
Return target creature card with mana value 2 or less from your graveyard to the battlefield.Aftermath (Cast this spell only from your graveyard. Then exile it.)Target creature gets +2/+0 and gains haste until end of turn.
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.)Draw a card.
Double strikeEternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
Flying, vigilance, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step., , Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
: Add ., : Exile target creature you control., , Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
Whenever a creature with a -1/-1 counter on it dies, draw a card.: Put a -1/-1 counter on another target creature.When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
FlyingSphinx spells you cast cost less to cast.Whenever Unesh, Criosphinx Sovereign or another Sphinx you control enters, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.