When Champion of Wits enters, you may draw cards equal to its power. If you do, discard two cards.Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
When Banewhip Punisher enters, you may put a -1/-1 counter on target creature., Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.
HasteWhen Earthshaker Khenra enters, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.)Draw a card.
+1: Up to one target creature gains double strike until end of turn.−2: Samut, the Tested deals 2 damage divided as you choose among one or two targets.−7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
Scry 3.Aftermath (Cast this spell only from your graveyard. Then exile it.)Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.Aftermath (Cast this spell only from your graveyard. Then exile it.)Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library.
MenaceWhenever Dreamstealer deals combat damage to a player, that player discards that many cards.Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
Double strikeEternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
Flying, vigilance, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step., , Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
Choose one —• Counter target spell unless its controller pays .• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Return any number of target permanents you own to your hand.Aftermath (Cast this spell only from your graveyard. Then exile it.)Discard any number of cards, then draw that many cards.
Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
When Resilient Khenra enters, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)