Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.Aftermath (Cast this spell only from your graveyard. Then exile it.)Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent of their choice or discard a card.
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent of their choice or discard a card.
FlyingApocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
FlyingApocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library.
Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.)Draw a card.
Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap.Cycling (, Discard this card: Draw a card.)
Target creature gets +3/+3 and gains flying until end of turn.Whenever a Zombie you control enters, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.
Target creature gets +3/+3 and gains flying until end of turn.Whenever a Zombie you control enters, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.