+1: Up to one target creature gains double strike until end of turn.−2: Samut, the Tested deals 2 damage divided as you choose among one or two targets.−7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
Scry 3.Aftermath (Cast this spell only from your graveyard. Then exile it.)Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.Aftermath (Cast this spell only from your graveyard. Then exile it.)Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library.
MenaceWhenever Dreamstealer deals combat damage to a player, that player discards that many cards.Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)