Unlimited Edition
[1][W] Circle of Protection: White
2ED#14#N
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
[common] common
Unlimited Edition
[G] Shanodin Dryads
2ED#217#N
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
[common] common
Unlimited Edition
[1][G] Regeneration
2ED#214#N
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.): Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
[common] common
Unlimited Edition
[W] Holy Armor
2ED#24#N
Enchant creatureEnchanted creature gets +0/+2.: Enchanted creature gets +0/+1 until end of turn.
[common] common
Unlimited Edition
[W] Healing Salve
2ED#23#N
Choose one —• Target player gains 3 life.• Prevent the next 3 damage that would be dealt to any target this turn.
[common] common
Unlimited Edition
[R] Firebreathing
2ED#151#N
Enchant creature: Enchanted creature gets +1/+0 until end of turn.
[common] common
Unlimited Edition