Each player chooses a creature they control. Destroy the rest.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
: Add ., : Put a storage counter on Crucible of the Spirit Dragon., Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)Other creatures you control have intimidate.Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
FlyingWhenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
When Leonin Relic-Warder enters, you may exile target artifact or enchantment.When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
As Monastery Siege enters, choose Khans or Dragons.• Khans — At the beginning of your draw step, draw an additional card, then discard a card.• Dragons — Spells your opponents cast that target you or a permanent you control cost more to cast.
Cast this spell only during combat.Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
FlashWhen Portal Mage enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)
Lifelink, protection from white and from blackAs long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.