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[2][W] Extraction Specialist

PSNC#12P#N
LifelinkWhen Extraction Specialist enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist.

[rare] rare

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15 Kč
Poslední kus skladem!

[3][G][G] Workshop Warchief - Foil

PSNC#165S#F
TrampleWhen Workshop Warchief enters, you gain 3 life.When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

[rare] rare

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15 Kč
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[4][U] Wiretapping - Foil

PSNC#65S#F
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.

[rare] rare

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15 Kč
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[2][B] Shakedown Heavy - Foil

PSNC#95P#F
MenaceWhenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.

[rare] rare

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15 Kč
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[3][W][W] Mysterious Limousine - Foil

PSNC#22S#F
Whenever Mysterious Limousine enters or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with Mysterious Limousine to the battlefield under its owner's control.Crew 2

[rare] rare

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15 Kč
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[2][G] Fight Rigging

PSNC#145P#N
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its...

[rare] rare

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15 Kč
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[2][B] Shakedown Heavy - Foil

PSNC#95S#F
MenaceWhenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.

[rare] rare

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15 Kč
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[W][U] Scheming Fence - Foil

PSNC#219P#F
As Scheming Fence enters, you may choose a nonland permanent.Activated abilities of the chosen permanent can't be activated.Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.

[rare] rare

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15 Kč
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[3][R][R] Structural Assault - Foil

PSNC#126S#F
Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.

[rare] rare

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15 Kč
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[B][R][G] Riveteers Ascendancy

PSNC#216P#N
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.

[rare] rare

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[2][U][U] Reservoir Kraken - Foil

PSNC#56S#F
Trample, ward At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked."

[rare] rare

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15 Kč
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[4][U][U] All-Seeing Arbiter

PSNC#34P#N
FlyingWhenever All-Seeing Arbiter enters or attacks, draw two cards, then discard a card.Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

[mythic] mythic

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15 Kč
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