Kicker Choose one. If this spell was kicked, choose any number instead.• Target opponent discards two cards.• Return target creature card with mana value 2 or less from your graveyard to the battlefield.• Destroy target creature with mana value 3 or less.
Kicker When you cast this spell, if it was kicked, each player loses half their life, rounded up.Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.
As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1., Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
This spell costs less to cast for each creature in your party.Flying, deathtouch, hasteOther creatures you control have deathtouch.Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
When Yasharn enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
Kicker . X can't be 0. (You may pay an additional as you cast this spell.)FlyingWhen Thieving Skydiver enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.
Spells your opponents cast that target Charix, the Raging Isle cost more to cast.: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Kicker Choose one. If this spell was kicked, choose any number instead.• Put two +1/+1 counters on target creature.• Target player gains X life, where X is the greatest power among creatures they control.• Target creature you control fights target creature you don't control.
This spell costs less to cast for each creature in your party.Flying, deathtouch, hasteOther creatures you control have deathtouch.Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
When Confounding Conundrum enters, draw a card.Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.