Choose two —• Create a 3/2 red and white Spirit creature token.• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.• Lorehold Command deals 3 damage to any target. Target player gains 3 life.• Sacrifice a permanent, then draw two cards.
: Add ., : Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
Choose two —• Create a 3/2 red and white Spirit creature token.• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.• Lorehold Command deals 3 damage to any target. Target player gains 3 life.• Sacrifice a permanent, then draw two cards.
You can't cast permanent spells., : Add . When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Vigilance, trampleWhenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.
As Silverquill Silencer enters, choose a nonland card name.Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.
Choose two —• Return target creature or planeswalker to its owner's hand.• Counter target artifact or enchantment spell.• Put two +1/+1 counters on target creature.• Target player shuffles up to three target cards from their graveyard into their library.
Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.: Flamescroll Celebrant gets +2/+0 until end of turn.Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn.Exile Revel in Silence.
You may pay rather than pay this spell's mana cost.If the cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.