Murders at Karlov Manor

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[1][U][U][U] Reenact the Crime - Foil

MKM#297#F
Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.

[rare] rare

Murders at Karlov Manor

9 Kč
Vyprodáno

[2][R][W] Agrus Kos, Spirit of Justice

MKM#184#N
Double strike, vigilanceWhenever Agrus Kos, Spirit of Justice enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)

Murders at Karlov Manor

[mythic] mythic

9 Kč
Vyprodáno

[X][U][U] Lost in the Maze

MKM#64#N
FlashWhen Lost in the Maze enters, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.)Tapped creatures you control have hexproof.

Murders at Karlov Manor

[rare] rare

9 Kč
Vyprodáno

[1][W] Unyielding Gatekeeper - Foil

MKM#392#F
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.

[rare] rare

Murders at Karlov Manor

9 Kč
Vyprodáno

[4][B][B] Persuasive Interrogators - Foil

MKM#345#F
When Persuasive Interrogators enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)

Murders at Karlov Manor

[uncommon] uncommon

9 Kč
Vyprodáno

[1][R] Connecting the Dots - Foil

MKM#118#F
Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.), Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands.

Murders at Karlov Manor

[rare] rare

9 Kč
Vyprodáno

[1][W][W][U][U] Ezrim, Agency Chief - Foil

MKM#202#F
FlyingWhen Ezrim, Agency Chief enters, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card."), Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.

Murders at Karlov Manor

[rare] rare

9 Kč
Vyprodáno

[3][R][R] Anzrag's Rampage - Foil

MKM#111#F
Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

Murders at Karlov Manor

[rare] rare

9 Kč
Vyprodáno

[2][W][B] Kaya, Spirits' Justice

MKM#211#N
Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.+2: Surveil 2, then exile a card from a graveyard.+1: Create a 1/1 white and black Spirit creature token with...

Murders at Karlov Manor

[mythic] mythic

9 Kč
Vyprodáno

[R][W] Dog Walker - Foil

MKM#197#F
VigilanceDisguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens.

Murders at Karlov Manor

[common] common

9 Kč
2 skladem

[R][R] Expedited Inheritance

MKM#123#N
Whenever a creature is dealt damage, its controller may exile that many cards from the top of their library. They may play those cards until the end of their next turn.

[mythic] mythic

Murders at Karlov Manor

9 Kč
Poslední kus skladem!

[2][R] Case of the Crimson Pulse

MKM#114#N
When this Case enters, discard a card, then draw two cards.To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)Solved — At the beginning of your upkeep, discard your hand, then draw two cards.

[rare] rare

Murders at Karlov Manor

9 Kč
Vyprodáno

[2][R] Case of the Crimson Pulse - Foil

MKM#114#F
When this Case enters, discard a card, then draw two cards.To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)Solved — At the beginning of your upkeep, discard your hand, then draw two cards.

[rare] rare

Murders at Karlov Manor

9 Kč
Vyprodáno

[1][U][U][U] Reenact the Crime - Foil

MKM#70#F
Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.

[rare] rare

Murders at Karlov Manor

9 Kč
Vyprodáno

[1][W][U] Alquist Proft, Master Sleuth

MKM#355#N
VigilanceWhen Alquist Proft, Master Sleuth enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card."), , Sacrifice a Clue: You draw X cards and gain X life.

[mythic] mythic

Murders at Karlov Manor

9 Kč
Vyprodáno

[1][W] Call a Surprise Witness - Foil

MKM#289#F
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.

[uncommon] uncommon

Murders at Karlov Manor

9 Kč
Vyprodáno

[1][W] Unyielding Gatekeeper - Foil

MKM#35#F
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.

[rare] rare

Murders at Karlov Manor

9 Kč
Vyprodáno

[1][W] Assemble the Players

MKM#3#N
You may look at the top card of your library any time.Once each turn, you may cast a creature spell with power 2 or less from the top of your library.

[rare] rare

Murders at Karlov Manor

9 Kč
Poslední kus skladem!

[2][G][U][G][U] Kellan, Inquisitive Prodigy // Tail the Suspect

MKM#334#N
Flying, vigilanceWhenever Kellan, Inquisitive Prodigy attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

Murders at Karlov Manor

[rare] rare

9 Kč
Vyprodáno

[B][R] Blood Spatter Analysis - Foil

MKM#413#F
When Blood Spatter Analysis enters, it deals 3 damage to target creature an opponent controls.Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.

Murders at Karlov Manor

[rare] rare

9 Kč
Vyprodáno

[3][B][R] Judith, Carnage Connoisseur

MKM#363#N
Whenever you cast an instant or sorcery spell, choose one —• That spell gains deathtouch and lifelink.• Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent."

Murders at Karlov Manor

[rare] rare

9 Kč
Vyprodáno

[U][R] Gleaming Geardrake

MKM#424#N
FlyingWhen Gleaming Geardrake enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.

Murders at Karlov Manor

[uncommon] uncommon

7 Kč
Vyprodáno

[5][U][R] Kylox, Visionary Inventor

MKM#214#N
Menace, ward , hasteWhenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.

Murders at Karlov Manor

[rare] rare

7 Kč
Vyprodáno

[5][U][R] Kylox, Visionary Inventor - Foil

MKM#214#F
Menace, ward , hasteWhenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.

Murders at Karlov Manor

[rare] rare

7 Kč
Vyprodáno

[3][B] Rot Farm Mortipede

MKM#102#N
Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

Murders at Karlov Manor

[common] common

7 Kč
Vyprodáno

[3][B] Rot Farm Mortipede - Foil

MKM#102#F
Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

Murders at Karlov Manor

[common] common

7 Kč
2 skladem

[4][G][G] Topiary Panther

MKM#179#N
TrampleBasic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Murders at Karlov Manor

[common] common

7 Kč
Vyprodáno

[4][G][G] Topiary Panther - Foil

MKM#179#F
TrampleBasic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Murders at Karlov Manor

[common] common

7 Kč
Poslední kus skladem!

[1][W] Neighborhood Guardian

MKM#26#N
Whenever another creature you control with power 2 or less enters, target creature you control gets +1/+1 until end of turn.

Murders at Karlov Manor

[uncommon] uncommon

7 Kč
Vyprodáno

[1][W] Neighborhood Guardian - Foil

MKM#26#F
Whenever another creature you control with power 2 or less enters, target creature you control gets +1/+1 until end of turn.

[uncommon] uncommon

Murders at Karlov Manor

7 Kč
Poslední kus skladem!

[U][B] Drag the Canal

MKM#415#N
Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

[rare] rare

Murders at Karlov Manor

7 Kč
Vyprodáno

[2][W] Due Diligence

MKM#14#N
Enchant creatureWhen Due Diligence enters, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn.Enchanted creature gets +2/+2 and has vigilance.

Murders at Karlov Manor

[common] common

7 Kč
Poslední kus skladem!

[2][W] Due Diligence - Foil

MKM#14#F
Enchant creatureWhen Due Diligence enters, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn.Enchanted creature gets +2/+2 and has vigilance.

Murders at Karlov Manor

[common] common

7 Kč
Poslední kus skladem!
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