As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.)Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
Double strike, vigilanceWhenever Agrus Kos, Spirit of Justice enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Flying, lifelink, ward Disguise When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands.
Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.
IndestructibleWhen Barbed Servitor enters, suspect it. (It has menace and can't block.)Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.Whenever Barbed Servitor is dealt damage, target opponent loses that much life.
FlyingWhenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.Draw three cards. Each opponent loses 3 life and you gain 3 life.
Double strike, vigilanceWhenever Agrus Kos, Spirit of Justice enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)