Flying, vigilanceAt the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.)Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.
Deathtouch, hasteWard—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)
FlashWhen Lost in the Maze enters, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.)Tapped creatures you control have hexproof.
IndestructibleWhen Barbed Servitor enters, suspect it. (It has menace and can't block.)Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.Whenever Barbed Servitor is dealt damage, target opponent loses that much life.
As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.Draw three cards. Each opponent loses 3 life and you gain 3 life.