Murders at Karlov Manor

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[1][U] Burden of Proof

MKM#42#N
FlashEnchant creatureEnchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.

[uncommon] uncommon

Murders at Karlov Manor

7 Kč
Skladem více než 5

[1][U] Burden of Proof - Foil

MKM#42#F
FlashEnchant creatureEnchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.

[uncommon] uncommon

Murders at Karlov Manor

7 Kč
Poslední kus skladem!

[1][W][W][U][U] Ezrim, Agency Chief

MKM#360#N
FlyingWhen Ezrim, Agency Chief enters, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card."), Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.

[rare] rare

Murders at Karlov Manor

7 Kč
Vyprodáno

[1][W][W][U][U] Ezrim, Agency Chief - Foil

MKM#360#F
FlyingWhen Ezrim, Agency Chief enters, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card."), Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.

[rare] rare

Murders at Karlov Manor

7 Kč
Vyprodáno

[U][B] Drag the Canal

MKM#199#N
Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

[rare] rare

Murders at Karlov Manor

7 Kč
Vyprodáno

[1][U] Fae Flight

MKM#295#N
FlashEnchant creatureWhen Fae Flight enters, enchanted creature gains hexproof until end of turn.Enchanted creature gets +1/+0 and has flying.

[uncommon] uncommon

Murders at Karlov Manor

7 Kč
5 skladem

[1][U] Fae Flight - Foil

MKM#295#F
FlashEnchant creatureWhen Fae Flight enters, enchanted creature gains hexproof until end of turn.Enchanted creature gets +1/+0 and has flying.

[uncommon] uncommon

Murders at Karlov Manor

7 Kč
Poslední kus skladem!

[1][W] Auspicious Arrival

MKM#5#N
Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

[common] common

Murders at Karlov Manor

7 Kč
Skladem více než 5

[1][W] Auspicious Arrival - Foil

MKM#5#F
Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

[common] common

Murders at Karlov Manor

7 Kč
Poslední kus skladem!

[2] Sanitation Automaton

MKM#256#N
When Sanitation Automaton enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[common] common

Murders at Karlov Manor

7 Kč
Skladem více než 5

[2] Sanitation Automaton - Foil

MKM#256#F
When Sanitation Automaton enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[common] common

Murders at Karlov Manor

7 Kč
Poslední kus skladem!

[4][W] Haazda Vigilante

MKM#18#N
Whenever Haazda Vigilante enters or attacks, put a +1/+1 counter on target creature you control with power 2 or less.

[common] common

Murders at Karlov Manor

7 Kč
Skladem více než 5
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