FlashWhen Soul Enervation enters, target creature gets -4/-4 until end of turn.Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
FlashWhen Soul Enervation enters, target creature gets -4/-4 until end of turn.Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Haste, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.Whenever an artifact is put into a graveyard from the battlefield, you may pay . If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
FlyingWhen Agency Outfitter enters, you may search your graveyard, hand and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
FlyingWhen Agency Outfitter enters, you may search your graveyard, hand and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
When Rubblebelt Maverick enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.), Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
When Rubblebelt Maverick enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.), Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
When Culvert Ambusher enters or is turned face up, target creature blocks this turn if able.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Culvert Ambusher enters or is turned face up, target creature blocks this turn if able.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)