FlyingDisguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.
FlyingWhen Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.
HasteWhen Frantic Scapegoat enters, suspect it. (It has menace and can't block.)Whenever one or more other creatures you control enter, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected.
HasteWhen Frantic Scapegoat enters, suspect it. (It has menace and can't block.)Whenever one or more other creatures you control enter, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected.
Alley Assailant enters tapped.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.
Alley Assailant enters tapped.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.