Mercadian Masques
[1][G] Land Grant
MMQ#255#N
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
[common] common
Mercadian Masques
[3][B] Enslaved Horror - Foil
MMQ#134#F
When Enslaved Horror enters, each other player may return a creature card from their graveyard to the battlefield.
[uncommon] uncommon
Mercadian Masques
[5] Henge Guardian - Foil
MMQ#297#F
: Henge Guardian gains trample until end of turn.
[uncommon] uncommon
Mercadian Masques
[2][R] Magistrate's Veto - Foil
MMQ#204#F
White creatures and blue creatures can't block.
[uncommon] uncommon
Mercadian Masques
[2][U] False Demise - Foil
MMQ#80#F
Enchant creatureWhen enchanted creature dies, return that card to the battlefield under your control.
[uncommon] uncommon
Mercadian Masques
[3][B] Deepwood Legate - Foil
MMQ#132#F
If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.: Deepwood Legate gets +1/+1 until end of turn.
[uncommon] uncommon
Mercadian Masques
[2][G][G] Lumbering Satyr - Foil
MMQ#257#F
All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
[uncommon] uncommon
Mercadian Masques
[1][G] Revive - Foil
MMQ#262#F
Return target green card from your graveyard to your hand.
[uncommon] uncommon
Mercadian Masques