Mercadian Masques
[2][R][R] Close Quarters
MMQ#184#N
Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
[uncommon] uncommon
Mercadian Masques
[2][B] Strongarm Thug
MMQ#165#N
When Strongarm Thug enters, you may return target Mercenary card from your graveyard to your hand.
[uncommon] uncommon
Mercadian Masques
[2][R] Furious Assault
MMQ#191#N
Whenever you cast a creature spell, Furious Assault deals 1 damage to target player or planeswalker.
[common] common
Mercadian Masques
[2][B] Deepwood Ghoul
MMQ#131#N
Pay 2 life: Regenerate Deepwood Ghoul.
[common] common
Mercadian Masques
[3][U] Dehydration
MMQ#73#N
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)Enchanted creature doesn't untap during its controller's untap step.
[common] common
Mercadian Masques
[1][B] Pretender's Claim
MMQ#151#N
Enchant creatureWhenever enchanted creature becomes blocked, tap all lands defending player controls.
[uncommon] uncommon
Mercadian Masques
[1][R] Cave Sense
MMQ#179#N
Enchant creatureEnchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
[common] common
Mercadian Masques
[4][U] Saprazzan Breaker
MMQ#98#N
: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
[uncommon] uncommon
Mercadian Masques