Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
FlyingWhenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
FlyingWhen Archon of Coronation enters, you become the monarch.As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
FlyingWhenever Siani, Eye of the Storm attacks, scry X, where X is the number of attacking creatures with flying.Partner (You can have two commanders if both have partner.)
When Rootweaver Druid enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Vigilance, reachWhenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
FlyingWhenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard.Partner (You can have two commanders if both have partner.)
FlashFlyingWhenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.Equip (: Attach to target creature you control. Equip only as a sorcery.)
This spell costs less to cast for each creature you control with a +1/+1 counter on it.Creature spells you cast cost less to cast for each creature you control with a +1/+1 counter on it.
Enchant creatureEnchanted creature can't be blocked.Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)