At the beginning of combat on your turn, you may pay . When you do, distribute X +1/+1 counters among any number of target Elves.Partner (You can have two commanders if both have partner.)
At the beginning of combat on your turn, you may pay . When you do, distribute X +1/+1 counters among any number of target Elves.Partner (You can have two commanders if both have partner.)
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
When Rootweaver Druid enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Flying, vigilanceWhenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn.Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.
Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Enchant creatureEnchanted creature gets +2/+2 and can't block.When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.
Enchant creatureEnchanted creature gets +2/+2 and can't block.When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.
FlyingWhenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Mindless Automaton enters with two +1/+1 counters on it., Discard a card: Put a +1/+1 counter on Mindless Automaton.Remove two +1/+1 counters from Mindless Automaton: Draw a card.
If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color.Partner (You can have two commanders if both have partner.)
If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color.Partner (You can have two commanders if both have partner.)
, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.Partner (You can have two commanders if both have partner.)
, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.Partner (You can have two commanders if both have partner.)
, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard.Partner (You can have two commanders if both have partner.)