Path of Ancestry enters tapped.: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Vigilance, reachWhenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever a creature you control dies, exile it.At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.
Whenever a creature you control dies, exile it.At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.
Multikicker (You may pay an additional any number of times as you cast this spell.)Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Other green creatures you control get +1/+1.Other blue creatures you control get +1/+1.Untap all green and/or blue creatures you control during each other player's untap step.