Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
This spell costs less to cast for each creature card in your graveyard.Once during each of your turns, you may cast a creature spell from your graveyard.
Equipped creature gets +4/+0., Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.Equip
Whenever Port Razer deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.Port Razer can't attack a player it has already attacked this turn.
When Court of Ire enters, you become the monarch.At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)Creatures your opponents control without flying or reach can't block creatures with power 2 or less.Partner (You can have two commanders if both have partner.)
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands.• Choose target creature you don't control. Each creature you control deals damage equal to its power to that...
Equipped creature gets +2/+2.Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player.Equip