Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.Partner (You can have two commanders if both have partner.)
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.Partner (You can have two commanders if both have partner.)
Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn.Landfall — Whenever a land you control enters, target creature an opponent controls attacks during its controller's next combat phase if able.
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Each opponent sacrifices a creature they control with the greatest power.• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
When Rootweaver Druid enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
When Amphin Mutineer enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end...
Whenever a creature you control dies, exile it.At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.
FlyingWhenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")Partner (You can have two commanders if both have partner.)