Enchant creatureEnchanted creature gets +3/+3 and has vigilance.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.
Target creature gets +2/+0 and gains deathtouch until end of turn.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
FlyingWhen Conquering Manticore enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Level up (: Put a level counter on this. Level up only as a sorcery.)LEVEL 1-41/4If a source would deal damage to you or a creature you control, prevent 1 of that damage.LEVEL 5+2/5If a source would deal damage to you or a creature you control, prevent 2 of that damage.
Flash (You may cast this spell any time you could cast an instant.)Enchant creatureEnchanted creature gets +1/+1.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Target creature you control gains protection from the color of your choice until end of turn.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)