Create a 1/1 white Kor Soldier creature token for each creature you control.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.−2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.−4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.
Level up (: Put a level counter on this. Level up only as a sorcery.)LEVEL 2-51/1: Create a 3/3 green Elephant creature token.LEVEL 6+1/1: Create two 3/3 green Elephant creature tokens.
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ."
Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
TrampleWhenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
Whenever another creature you control enters, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)
TrampleWhen Thought Gorger enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.
Enchant creatureEnchanted creature gets +3/+3 and has vigilance.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchant creatureEnchanted creature gets +3/+3.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
As an additional cost to cast this spell, reveal a creature card from your hand.Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.
Level up (: Put a level counter on this. Level up only as a sorcery.)LEVEL 1-41/4If a source would deal damage to you or a creature you control, prevent 1 of that damage.LEVEL 5+2/5If a source would deal damage to you or a creature you control, prevent 2 of that damage.