Enchant creatureEnchanted creature gets +3/+3 and has vigilance.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
Enchant creatureWhenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.Enchanted creature attacks each combat if able.
Level up (: Put a level counter on this. Level up only as a sorcery.)LEVEL 2-32/4, : Copy target instant or sorcery spell. You may choose new targets for the copy.LEVEL 4+2/5, : Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Level up (: Put a level counter on this. Level up only as a sorcery.)LEVEL 1-22/2Hada Spy Patrol can't be blocked.LEVEL 3+3/3Shroud (This creature can't be the target of spells or abilities.)Hada Spy Patrol can't be blocked.
Level up (: Put a level counter on this. Level up only as a sorcery.)LEVEL 1-41/4If a source would deal damage to you or a creature you control, prevent 1 of that damage.LEVEL 5+2/5If a source would deal damage to you or a creature you control, prevent 2 of that damage.
Enchant creatureEnchanted creature gets +1/+1 and has first strike.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchant creatureEnchanted creature gets +0/+4.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
TrampleWhen Thought Gorger enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.
Target player sacrifices a creature of their choice. You gain life equal to that creature's toughness.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)