First strike (This creature deals combat damage before creatures without first strike.)Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
HasteAt the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .
Flying: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Rock Hydra enters with X +1/+1 counters on it.For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.
Remove Contract from Below from your deck before playing if you're not playing for ante.Discard your hand, ante the top card of your library, then draw seven cards.