Draft Illusionary Informant face up.During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.Flying
Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)Scry 1.
Flash (You may cast this spell any time you could cast an instant.)FlyingWhen Hollowhenge Spirit enters, remove target attacking or blocking creature from combat.
Deathtouch: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.
Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper., : Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.