(Start the game with this conspiracy face up in the command zone.)Your starting deck can't have basic land cards and your starting hand size is five.Exile a card from your hand: This turn, you may play basic lands from outside the game.Basic lands you control have ": Add one mana of any color."
+1: Create a 1/1 colorless Construct artifact creature token with defender.−1: You may sacrifice an artifact. If you do, destroy target artifact or creature.−6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.
When Recruiter of the Guard enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
Flash (You may cast this spell any time you could cast an instant.)When Deceiver Exarch enters, choose one —• Untap target permanent you control.• Tap target permanent an opponent controls.