(Start the game with this conspiracy face up in the command zone.)The first creature spell you cast each turn costs less to cast.You can't cast instant or sorcery spells.
0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.−1: Each opponent loses 2 life and you gain 2 life.−2: Each opponent discards a card and you draw a card.
Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
FlyingWhen Skyline Despot enters, you become the monarch.At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
When Keeper of Keys enters, you become the monarch.At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
When Marchesa's Decree enters, you become the monarch.Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Deathtouch, hasteWhen Queen Marchesa enters, you become the monarch.At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)
Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire.Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)