Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire.Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Draft Archdemon of Paliano face up.As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. (You may look at cards as you draft them.)Flying
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck., : Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.
Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
(Start the game with this conspiracy face up in the command zone.)At the beginning of your first upkeep, create a 1/2 white Soldier creature token with defender.At the beginning of each other player's first upkeep, that player creates a 1/1 red Goblin creature token with "This creature can't block."
Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
TrampleWhen Regal Behemoth enters, you become the monarch.Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
(Start the game with this conspiracy face up in the command zone.)Before drawing your opening hand, choose 1, 2, or 3.You may spend mana as though it were mana of any color to cast creature spells with mana value equal to the chosen number.
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card, except it has this ability.
(Start the game with this conspiracy face up in the command zone.)Each creature you control assigns combat damage equal to its toughness rather than its power.
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)As long as Domesticated Hydra is monstrous, it has trample.
Draft Paliano Vanguard face up.As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down.Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1.
When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
FlyingAt the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
When Palace Jailer enters, you become the monarch.When Palace Jailer enters, exile target creature an opponent controls until an opponent becomes the monarch.