When Omenspeaker enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
When Omenspeaker enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Vigilance: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.
FlyingAt the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire.Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.
Creatures you control get +1/+2 until end of turn. Untap those creatures.Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creatures you control get +1/+2 until end of turn. Untap those creatures.Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Flash (You may cast this spell any time you could cast an instant.)When Deceiver Exarch enters, choose one —• Untap target permanent you control.• Tap target permanent an opponent controls.
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)