Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power., : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
When Recruiter of the Guard enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.−1: Each opponent loses 2 life and you gain 2 life.−2: Each opponent discards a card and you draw a card.
Deathtouch, hasteWhen Queen Marchesa enters, you become the monarch.At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
Each opponent can't draw more than one card each turn.Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Cast this spell only before the combat damage step.Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
+1: Create a 1/1 colorless Construct artifact creature token with defender.−1: You may sacrifice an artifact. If you do, destroy target artifact or creature.−6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
Cast this spell only before the combat damage step.Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.
When Recruiter of the Guard enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
FlyingWhen Skyline Despot enters, you become the monarch.At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
+1: Create a 1/1 colorless Construct artifact creature token with defender.−1: You may sacrifice an artifact. If you do, destroy target artifact or creature.−6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
Flash (You may cast this spell any time you could cast an instant.)When Deceiver Exarch enters, choose one —• Untap target permanent you control.• Tap target permanent an opponent controls.
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature of their choice for each death vote and discards a card for each taxes vote.
When Palace Jailer enters, you become the monarch.When Palace Jailer enters, exile target creature an opponent controls until an opponent becomes the monarch.
If there are ten or more creature cards total in all graveyards, this spell costs less to cast.Fear (This creature can't be blocked except by artifact creatures and/or black creatures.): Destroy target creature. It can't be regenerated.