Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever you cast a noncreature spell, you may pay . If you do, target creature gains double strike until end of turn.
Whenever Mardu Shadowspear attacks, each opponent loses 1 life.Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
When Ainok Guide enters, choose one —• Put a +1/+1 counter on Ainok Guide.• Search your library for a basic land card, reveal it, then shuffle and put that card on top.
FlyingWhen Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
FlyingWhen Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Choose one —• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.• Target attacking creature gets +2/+2 and gains trample until end of turn.
Choose one —• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.• Target attacking creature gets +2/+2 and gains trample until end of turn.
Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters., : Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.