Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.Exile Finale of Revelation.
When Titania, Protector of Argoth enters, return target land card from your graveyard to the battlefield.Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
ReachLands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types.Lands you control have ": Add one mana of any color.": Mill two cards. You gain 1 life for each land card milled this way.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Other Plants and Treefolk you control get +2/+0.At the beginning of each of your postcombat main phases, return target Plant, Treefolk, or land card from your graveyard to your hand.
This spell costs less to cast if you have eight or more instant and/or sorcery cards in your graveyard.Ward Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.
FlyingWhen Diluvian Primordial enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
ReachLands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types.Lands you control have ": Add one mana of any color.": Mill two cards. You gain 1 life for each land card milled this way.