This spell costs less to cast for each different mana value among instant and sorcery cards in your graveyard.Flying, prowessWhenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess.
This spell costs less to cast for each land card in your graveyard.Vigilance, reach, trampleWhen Rumbleweed enters, other creatures you control get +3/+3 and gain trample until end of turn.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Create a 4/4 red Dragon Elemental creature token with flying and prowess.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
FlyingInstant and sorcery spells you cast cost less to cast., Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.You draw a card at the beginning of the next turn's upkeep.