When Stalking Yeti enters, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ( can be paid with one mana from a snow source.)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)Snow permanents don't untap during their controllers' untap steps.
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.): Regenerate Zombie Musher. ( can be paid with one mana from a snow source.)
Choose one —• Target nonsnow permanent becomes snow until end of turn.• Target snow permanent isn't snow until end of turn.Draw a card at the beginning of the next turn's upkeep.
Enchant creatureWhen Shape of the Wiitigo enters, put six +1/+1 counters on enchanted creature.At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchant creatureCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. can be paid with one mana from a snow source.)Enchanted creature gets +3/+3 for each age counter on Glacial Plating.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each or spent this way.
Destroy target artifact or land.Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
When Jester's Scepter enters, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled., , Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
Greater Stone Spirit can't be blocked by creatures with flying.: Until end of turn, target creature gets +0/+2 and gains ": This creature gets +1/+0 until end of turn."