TrampleJokulmorder enters tapped.When Jokulmorder enters, sacrifice it unless you sacrifice five lands.Jokulmorder doesn't untap during your untap step.Whenever you play an Island, you may untap Jokulmorder.
TrampleIf another creature would die, exile it instead.Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)Return target permanent to its owner's hand.
Target creature gets +3/+3 until end of turn.Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Protection from snowCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Destroy target creature with power 2 or less.Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)Target player discards a card.
First strikeRipple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)