Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.As Turntimber, Serpentine Wood enters, you may pay 3 life. If you don't, it enters tapped.:...
FlyingYou don't lose unspent red mana as steps and phases end.When Leyline Tyrant dies, you may pay any amount of . When you do, it deals that much damage to any target.
FlyingWhenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Whenever you attack a player with one or more equipped creatures, draw a card.: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
When Skyclave Apparition enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.As Emeria, Shattered Skyclave enters, you may pay 3 life. If you don't, it enters tapped.: Add .
Each creature you control gets +1/+0 for each time it has attacked this turn.Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.